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MetaDen Skills Changelog

All notable changes to this project are documented in this file.

[1.0.0] - 2026-02-19

Initial public release of metaden-tailor.

Added

  • Core tailoring crafting system with categorized recipes:
    • Tops
    • Bottoms
    • Accessories
    • Materials
  • Config-driven crafting requirements and rewards:
    • Required material lists per recipe
    • Per-recipe craft duration
    • Per-recipe level requirement
    • XP rewards embedded in reward outputs
  • Progression support:
    • Global level thresholds via Config.Levels
    • Recipe gating by required tailor level
  • Materials economy data:
    • Configurable material entries (name, label, price) via Config.Materials
  • Delivery workflow configuration:
    • Pickup locations
    • Delivery locations
    • Delivery van model and spawn points
    • Delivery reward min/max controls
    • Delivery reputation cap settings
  • Flexible delivery payment pipeline:
    • event, bank, or item payment method support
    • Configurable primary payout event with template args
    • Optional extra follow-up events
  • Clothing equip metadata system for crafted items:
    • Supports both ped components and props
    • Supports male/female mappings per entry
    • Supports multi-entry outfit bundles per item
  • Client clothing control surface:
    • Exports: ToggleClothing, EquipClothing, UnequipClothing
    • Command: /tailor_toggle_cloth <item_name>
  • Ped inspection and snippet-generation commands:
    • /tailor_dump for current component/prop diagnostics
    • /tailor_capture_cloth <item_name> for config-ready clothing snippet generation
  • Interaction mode support:
    • Custom proximity/NUI mode
    • Target wrapper mode through metabridge adapters

Notes

  • Designed to stay framework-agnostic through metabridge.
  • Notification strategy includes layered fallback (metabridge notify -> lib.notify -> chat).