Petty Crimes Configuration
lua
Config = {
DropChance = 60, -- Percentage of success getting coins
MinCoinsAmount = 1,
MaxCoinsAmount = 10,
ParkingFee = 2, -- Amount of 50 cent coins to pay for parking
NonMeterDropChance = 30, -- Percentage of success getting coins from non-meter props
ChanceOfStealPost = 70, -- Percentage of success getting mail from mailboxes
StealCooldown = 5 * 60, -- Cooldown in seconds before a robbed location becomes available again
ParkingDurations = {
meter = 60 * 60,
car_park = 24 * 60 * 60,
},
LocationKeyPrecision = 2,
ReputationChance = 45,
NightBonus = 15,
RandomItemsFromLetters = { -- This is for 'garbage' single items, duplicate to increase chances
'discount_coupon_25',
'panties',
'handwritten_letter',
'parking_ticket',
'turd',
'certificate',
'handwritten_letter',
'parking_receipt',
},
-- Steal clothing stuff
ChanceOfStealWearables = 80, -- Percentage of success getting wearables from clothes
ClothingItems = {
'rolex',
'basic_tshirt',
-- Add more items here, get a bunch of them from metaden-tailor script!
},
HatItems = {
'knitcap',
'cap',
},
GlassesItems = {
'aviators',
},
SevenElevenItems = {
"sprunk",
"mustard",
"water",
-- Add more items here
},
LiquorShopItems = {
'wine',
-- Add more items here
},
LiquorStoreZones = {
vec3(1139.54, -984.3, 46.42),
vec3(-1227.44, -906.1, 12.33),
vec3(-1491.51, -379.67, 40.16),
vec3(-2971.51, 387.91, 15.04),
vec3(1169.23, 2705.92, 38.16),
vec3(1398.21, 3607.97, 34.98),
},
FruitStandItems = {
'grapes',
-- Add more items here
},
-- Peds Attack Player stuff
AggroRadius = 10, -- Radius to attack the player
ChanceOfPedUsingWeapon = 15, -- Percentage of chance to give a weapon to the ped
RandomAngryPedWeapon = {
"weapon_hammer",
"weapon_knife",
"weapon_switchblade"
}
}