Petty Crimes Changelog
All notable changes to this project will be documented in this file.
[1.0.0] - 2026-03-18
Added
- Parking meter gameplay loop — players can pay meters with coins, inspect paid status, or steal the stored coins using a crowbar.
- Coin-fed prop theft — newspaper dispensers, payphones, parking meters, and train ticket props can all be targeted for configurable coin theft.
- Shoplifting system — clothes, hats, glasses, fruit stands, convenience-store shelves, and liquor-store zones all support stealable loot pools.
- Mailbox crime loop — players can break into post boxes, steal letters, and convert opened mail into random junk or cash rewards.
- Traffic sign theft — supported street signs can be removed with an angle grinder and rewarded as carryable items.
- Vehicle vandalism interactions — tires can be slashed, windows can be smashed, and brake lines can be cut through global vehicle target options.
- Configurable skill checks — parking meters, shoplifting, mailbox theft, traffic sign theft, and brake-line cutting each use dedicated skill-check presets.
- NPC consequence reactions — nearby peds can flee or become hostile after a crime, with optional random weapon escalation.
- Persistent world-state tracking — robbery cooldowns, breakage, paid parking, and stored coins are tracked in SQL per deterministic location key.
- Parking receipt metadata — paid meters produce receipts carrying vehicle plate and payment timestamp metadata.
- Crime XP support — successful crimes can award
crimeXP throughmetaden-skillswhen that resource is installed. - Bridge-based integration — notifications, inventory actions, progress bars, metadata labels, player bootstrap, and target registration are routed through
metabridge. - Config validation on startup — the resource validates key chance values, duration values, and loot pools before the state layer is used.
Notes
- Manual SQL import required — the resource ships pettycrimes.sql and expects the
petty_crimestable to exist. - Inventory merge required — custom item definitions and images from the
inventoryfolder must be merged into yourox_inventorysetup. - Some reward/tool items are external — items such as
letter,crowbar,anglegrinder,WEAPON_STOPSIGN, and several traffic-sign rewards must already exist in your server inventory configuration. - Crime XP is optional — if
metaden-skillsis not started, petty crimes still work normally but no XP is awarded.
